About Me
I’m a Software Architect at Infinio, a startup I joined in March 2012. I have also worked at Endeca on the core algorithms for their search engine, been the Artificial Intelligence Lead at Rockstar Games New England, and worked at Panjiva, ITA Software and Icosystem. Before that I was a Postdoctoral Associate at MIT, first at the Artificial Intelligence Lab, then at the Media Lab. And before that I was a graduate student at Carnegie Mellon University’s Robotics Institute.
I was part of The Centre for Metahuman Exploration
I founded and led Esc, a virtual 3D nightclub
The Journal of my road trip across America
You’ll need Acrobat ReaderI co-founded Grey Thumb, an artificial life interest group
How to communicate with an alien race
I (might have) met Roger Waters
I was a programmer on Star Trek: Armada
Calculating Pi in a video game
I sang in the band “Booty Resonant Frequency.”
email: martin at martincmartin dot comTop Posts & Pages
Categories
Meta
Category Archives: Random Thoughts
Concurrency ≠ Threads
Here’s a conversation I seem to be having over and over these days: Someone else: Computers are getting more and more cores. So, we need to thread our software to take advantage of them. Me: But threads (the Dijkstra style … Continue reading
Should you pursue your PhD?
“A PhD is a big, multi-year project. You really learn self-reliance, how to budget your time, and how to motivate yourself,” says Martin Martin, a senior software engineer with a PhD in robotics from Carnegie Mellon University. From Should you … Continue reading
Ian Simon Martin-Swader
Ian Simon Martin-Swader joined our family July 12, 2007 at 1:17 pm 6 pounds 0 ounces 18 inches long Mother doing well Father low on sleep – Martin, Joy, Amber, Miles and Ian #flickr_badge_source_txt {padding:0; font: 11px Arial, … Continue reading
Netflix Prize: Number of ratings per customer
Does anyone have a good distribution for characterizing the number of ratings per customer? Graphing the histogram log-log (where the vertical axis is density, not count) it’s clearly not the straight line implied by a power law: The red line … Continue reading
Game Design PowerPoint Now Online
I’ve been giving a talk on game design which has been surprisingly well received. Several people have asked me for a copy of my PowerPoint presentation. The problem was, my PowerPoint file had lots of images, but little text. I … Continue reading
Giving Grey Thumb talk tomorrow
I’m kicking off a Capture The Flag bot contest at Grey Thumb tomorrow. You can find more details at the breve Capture The Flag page. I’ll post my PowerPoint slides as soon as their done. Update: The slides and simple … Continue reading
Two New Projects
I’ve added two new projects to the Projects page. The first is something my son Miles likes, it plays sounds whenever a key is hit. The second is some notes on creating AI for Sodarace. At the moment, it’s just … Continue reading